The big difference between Gal*Gun: Double Peace and Gal*Gun 2 is how that action is framed. The basic concept of both games is the same: an on-rails shooter like Time Crisis or House of the Dead, but instead of shooting terrorists or zombies with bullets, you’re shooting horny, love-crazed girls with “pheromone shots”. Related reading: How Gal*Gun: Double Peace turns lewd anime games on their heads. It’s good, trashy fun, but after Double Peace, I expected a lot more. It certainly achieves that in terms of pure gameplay, but it seems to come at the cost of the previous game’s clever parody. Gal*Gun 2 has been built up to be, well, a sequel: bigger, bolder, and more ready to push boundaries. It was trashy-and I don’t mean that pejoratively-but through that B-grade tone it achieved a pointed satire of a lot of common tropes seen in anime and games. Gal*Gun: Double Peace was a much smarter game than most people gave it credit for.
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